StarCraft creative director says the game and the real-world feel 'very close in terms of themes and characters' 'When you look at the stories that were told in StarCraft and the characters that you run into, it's remarkably topical'
Date:
Wed, 16 Sep 2026 10:00:00 +0000
Description:
StarCraft general manager and creative director Dan Hay has compared real-world events to the series' stories, calling them "remarkably topical."
FULL STORY ======================================================================Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Threads Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter StarCraft general manager and creative director Dan Hay says the series' stories and characters are "remarkably topical" today Hay says StarCraft and the real world are both
like a "frontier" He adds that while StarCraft is science fiction, its
"themes and characters" are very similar to "the headlines in our world" StarCraft general manager and creative director Dan Hay has compared real-world events to the series' stories and characters, calling them "remarkably topical."
In a sit-down interview with TechRadar Gaming following the reveal of StarCraft , a first-person, open-world shooter slated to arrive in 2030, Hay discussed the CGI trailer that debuted at BlizzCon and explained that the
team wanted to portray the "tension" that will come with this new
story-driven adventure. The developer also said that building the "stakes"
was just as important; he couldn't dive too much into the narrative details, but Hay touched on the series as a whole and its storylines that explore "imperfect" characters, suggesting the new StarCraft will examine similar topics. Latest Videos From TechRadar Watch full video here:
"The way in which you are a hero is that you are going to learn how to become one," Hay said. "The way in which you are a hero is that you are going to learn how to become one. So it's not perfect, right? And that's the thing about StarCraft: a lot of the characters are not perfect; they're imperfect, and even the villains are.
"They have an idea of what you think they are at the beginning of the game, and then by the end of the game, you realize, oh, they were something completely different. And I think what's powerful about StarCraft ." You may like StarCraft general manager says 'tension' was the key to designing a StarCraft game from a first-person perspective 'Every shot matters. Everything you do matters' Blizzard says StarCraft will have the same
'gritty' atmosphere and be inspired by the 'interstellar western' of the original RTS 'Our real world has asymmetry to it, and so I think leveraging that and putting that into this world was key for us' StarCraft general manager says the shift to open-world shooter came about because 'Every time
we drew a picture or every time we talked about' the game 'it was boots on
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Hay continued, saying that when you look at StarCraft 's stories and the characters you meet, they're "remarkably topical" to the events unfolding in the real world.
"When you think about our world today, and you think about what is StarCraft
? It's a bit of a frontier," he said. "It's obviously a frontier. There's asymmetry in terms of factions that don't agree with each other. There's brinkmanship going on where one faction is being used against another. [In] a lot of cases, it's just over resources. Get daily insight, inspiration and deals in your inbox Sign up for breaking news, reviews, opinion, top tech deals, and more. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
"A lot of the cases there's politics, and there's intrigue, and there are people being left behind and betrayed, and when you look at that, and then
you look at the headlines in our world, it's not super far [apart] in terms
of how it feels sometimes. So you feel that tension, and you felt that
tension in the teaser [trailer]."
Hay concluded: "I think what's remarkable about StarCraft is that it feels real, and it feels like it translates quite easily into today. And even
though it's science fiction, and even though it has this sense of being in this other universe, it feels very close in terms of themes and characters
and moments that you could experience today." Follow TechRadar on Google News and add us as a preferred source to get our expert news, reviews, and opinion in your feeds. Make sure to click the Follow button! The best gaming consoles All the best consoles of this generation
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https://www.techradar.com/gaming/starcraft-creative-director-says-the-game-and -the-real-world-feel-very-close-in-terms-of-themes-and-characters-when-you-loo k-at-the-stories-that-were-told-in-starcraft-and-the-characters-that-you-run-i nto-its-remarkably-topical
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